Hivemind
A downloadable game: Hivemind for Windows, macOS, and Linux
HIVEMIND
We end up in the third position in the Github Game Off 2021 (first in Graphics and Theme interpretation). Thank you for your support!
Source code: https://github.com/raformatico/Hivemind
Being an insect wasn't bad.
I lived day to day with my comrades, all for one and one for all.
But evolution was capricious and decided to play with me.
I evolved, losing the connection with the HIVEMIND. Now, I can't understand the rest of the insects. They can't understand me either. Although with a lot of concentration i can connect with them at a basic level.
I hope to collect enough lymph to make a decent offering to "Mother Bug"...
... Only she can undo my curse and connect me back to HIVEMIND.
Please, Mother Bug... hear my prayers!
'○.○'
Discover this world, help "Bugatti" to explore and find enough yellow balls "lymph" and climb to the sacred portal in Mother Bug's mountain to complete the adventure!
Mouse & Keyboard: w/a/s/d (move) · w/a/s/d + shift (run) · spacebar (jump) · LMB (fly) · RMB (connect) · mouselook (free view) · RMB + mouselook (interact).
Gamepad: L stick button (move) · L stick button + RT (run) · A (jump) · X (fly) · RB (connect) · RSB (free view) · RB + RSB (interact).
We are a Spanish team and this is our submission for Game Off 2021. Hope you like it!!
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 3.7 out of 5 stars (3 total ratings) |
Authors | Raformatico, jjramos, BuendiaGames, Fran Arroyo |
Genre | Puzzle, Interactive Fiction, Platformer |
Made with | Inkscape, Blender, Krita, Godot |
Tags | 3D, Atmospheric, Blender, Exploration, Godot, scienci-fiction, Singleplayer |
Code license | MIT License |
Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Links | Source code, Game Art, Programmer, Programmer, Soundtrack |
Comments
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Good
I find it OFFENSIVE how slow it walks xD Other than it was nice to play, congrats!
I played on Linux and found that multiple errors appeared on console:
SCRIPT ERROR: Invalid set index 'cutoff_hz' (on base: 'null instance') with value of type 'float'.
at: do_eq (res://Audio/AudioEngine.gdc:249)
ERROR: Index p_bus = -1 is out of bounds (buses.size() = 1).
at: set_bus_effect_enabled (servers/audio_server.cpp:877)
Exit
ERROR: Node origin and target are in the same position, look_at() failed.
at: look_at_from_position (scene/3d/spatial.cpp:671)
Where can I see the source code for this project? Experience in Linux is very buggy, no pun intended.
The source code is inside More Information -> Links -> Source code but I leave it to you here: https://github.com/raformatico/Hivemind
I think the problem could be related to the graphic power because I run it on my Linux and it was ok. Thanks for the feedback!
Thanks! It's not a graphics glitch, though. When the character moves, it spins and moves. I run it through the terminal and it shows some missing assets, maybe that has to do with it.
I will hold the rating until I can play on PC, sorry I got lag on laptop. However, the graphic is nice, would like to continue play.
what a beautiful world i love the style and soul, i did not understand how the connect mechanic worked but nonetheless i loved the experience and got to the cutscene